UKGF Funding for Rallyallyally!
7 months ago
A few months ago I was accepted for funding from the UK Games Fund! Me and some friends have been busying away on a prototype and it's now almost ready. I'll be looking for alpha testers in a few weeks but in the meantime I'll leave you with this short preview.
Page Turners
7 months ago

I worked on this project with ISO Design for The Box, a new museum in Plymouth. I was passed the design from ISO and created 3 interactive touch screen apps in Unity. Each app represents a real book, or collection from the museum, and allows visitors to interact with and learn about documents that might be too fragile to touch physically. There was a strong emphasis on the physicality of the books and papers, so each page has momentum, and 3. animation, so readers can get a real sense of the source material. Additional information, photos, videos, and text are overlaid on the books, to add context.
Raymarching Blobs
a year ago
Oil & Gas
a year ago
This app was made for an oil and gas client to help train new starters. It takes them on a tour round the site, introduces various equipment, and tests them on what they have learnt.
The app was made in Unity and was a collaboration with IKM, who supplied the art assets.
Fish Flush (GGJ 2019)
2 years ago
Last weekend I took part in the Global Game Jam, at the Glasgow venue hosted by Glasgow Caledonian University. I worked with 4 other people, a mixture of experience, with some new to working on games, and some with a few years behind them. It was great fun though, and pretty tiring! We put together a proc-gen endless runner style game. You are a fish that got flushed down the loo and now you're on a journey home. Maybe. We sort of lost sight of the theme.
You can download our entry here.